using UnityEngine;
using Yoozoo.UI.YGUI;

namespace Yoozoo.Gameplay.RTS
{
    public class TruckHudLod1 : MarchHudLod1
    {
        public SpriteRenderer spriteRenderer;
        public override void SetCollectTeamIcon(int team, long tid)
        {
            /*string iconName;
            switch (team)
            {
                case 1:
                    iconName = "icon_map_IntercityTrade_1";
                    break;
                case 2:
                    iconName = "icon_map_IntercityTrade_2";
                    break;
                case 3:
                    iconName = "icon_map_IntercityTrade_3";
                    break;
                case 4:
                    iconName = "icon_map_IntercityTrade_4";
                    break;
                default:
                    iconName = "icon_map_IntercityTrade_5";
                    break;
            }
            ArmyManager.Instance.GetRtsResourceManager().SetMapElementAtlasIcon(iconName, spriteRenderer);
            Tid = tid;*/
        }
        
        public override void SetOtherCollectIconEnable(bool enable)
        {
            
        }
    }
}